Squirrel Vibraphone by pac
_seq "0 5 0 3 0 3 5 0 3" gen_vals _half var _beat var 4 metro _half set _half get 2 0 tdiv _beat set (_half get 0 _seq tseq) (75 +) mtof 0.1 sine _half get 0.001 0.1 0.2 tenvx * _beat get 0.001 0.1 0.2 tenvx * dup (0.5 (4 inv) delay) (0.4 *) +
Basic use of tseq to make a melody, along with two tenvx to create dynamics with alternating "upbeat" and "downbeat" notes.
Here are some Sporth learning resources (most of them by Paul Batchelor):
is a tutorial where you can run all the example code online (it's based on the
demonstate a variety of Sporth ugens. Note: those that rely on external files will not work in AudioMasher.
Soundpipe modules reference
goes into more detail on the underlying function powering each Sporth ugen.
can certainly be used as learning material.
And some information about AudioMasher:
Frequently Asked Questions
Source on Github