Shadertoy default sound shader by janpitokiala
# A 440 Hz wave that attenuates quickly overt time 0 p dup tick + 0.99995 * 0 pset 440 1 sine *
Shadertoy default sound shader
Here are some Sporth learning resources (most of them by Paul Batchelor):
is a tutorial where you can run all the example code online (it's based on the
demonstate a variety of Sporth ugens. Note: those that rely on external files will not work in AudioMasher.
Soundpipe modules reference
goes into more detail on the underlying function powering each Sporth ugen.
can certainly be used as learning material.
And some information about AudioMasher:
Frequently Asked Questions
Source on Github