drip
Physical model of a dripping water sound. This has the following arguments:
- trigger signal to trigger droplet
- number of units tubes
- amplitude
- damp
- shake_max: amount of energy to add back into the system
- main resonant frequency
- first resonant frequency
- second resonant frequency
- period of time over which all sound is stopped
For sensible values, it is best to refer to the example below.
0.5 dmetro 0.5 maytrig # number of units/tubes 10 # amplitude 0.3 # damp 0.2 # shake_max: amount of energy to add back into the system 0 # main resonant frequency 458 # first resonant frequency 600 # second resonant frequency 750 # period of time over which all sound is stopped 0.09 drip # feed into some reverb dup dup 3 8 10000 zrev drop 0.1 * +
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